What changed in Player One

Platform and admin updates from 22 to 27 May 2026, newest first. See the latest updates.

Major release

Safer flows, better branding and stronger flow trust

Flows are now far easier to revise, test and trust, branding is more personal across the interface, and the navigation and mobile experience got another sweep of polish.

New
Revise mode for flows
Change a recipient, fix a step or adjust wording without throwing the whole build away.
New
Fork into variants
Reuse a built flow with different bindings such as a different list, sender or campaign while the original stays untouched.
Improvement
Flows must prove they work
Builds without grounded, verifiable scenarios are now blocked outright instead of just warned.
Improvement
Intent-first build chat
The coordinator now reads the flow intent and confirms setup with you before any code is written.
New
Flow version history
Every accepted build is snapshotted, giving you a paper trail of how a flow has evolved.
Improvement
Flow files together
A flow plan, build info and source now live side by side instead of in three different places.
Improvement
Sharper linter
Lint output explains what each rule means, with several long-standing bugs in the rule runner fixed.
New
Pick your accent colour
Set a brand accent colour from settings and it flows through buttons, links, badges and toggles across the interface.
New
Gravatar avatars
Team members with a Gravatar account now get their avatar pulled in automatically.
Improvement
Cleaner sidebar user area
Name, avatar, settings and logout sit in one tight row, with settings and logout tucked behind a labelled dropdown.
Improvement
Consistent bookmark tabs
Bookmark tabs collapse the same way everywhere, in the chat panel or the sidebar.
Improvement
Automations back on the sidebar
Automations is on the desktop sidebar by default again.
Improvement
Discoverable right-panel toggle
The right-panel toggle now sits in your brand colour, pulses gently the first time you see it, and opens with Cmd or Ctrl plus backslash.
New
Host interactive pages
When an agent builds an options page, configurator or small interactive site, you can host it live at a clean URL with a card in chat to open it.
New
Download files as zip
The Files tab now has a download-as-zip option for grabbing files in bulk.
Improvement
Mobile topbar polish
The mobile topbar now shows the brand logo and your user avatar so you always know which workspace you are in.
Improvement
Alerts on mobile
Alerts channels stack cleanly on phones, with the primary button no longer hidden under another control.
Improvement
Memories tiles on mobile
Memories tiles are tightened up so hints do not crowd each other on small screens.
New
Homepage announcement modal
A one-time announcement modal is now available on the homepage, currently used to invite people to the beta community.
Fix
Avatars fixed
Three converging bugs were causing everyone to look the same. Fixed across the board.
Fix
Contained chat iframes
Embedded iframes in chat are properly contained and can no longer overlay the rest of the interface.
Fix
Prompt cards keep state
User-prompt cards now keep their submitted state correctly when more arrive, with no boxes flipping back to unfilled.
Fix
Login pairing routing
Login screen pairing prompts route correctly when the gateway asks for one.
Fix
Brand colour save bounce
The save bounce on branding colour is fixed so saved values actually stick.
Fix
Task-drop crash
A crash in the task-drop tool and a few small log-format mismatches were cleaned up.
Fix
Windows and Ollama experience
Better Windows experience for Ollama users, two-voice notification cue tightened and several small copy clarifications across the app.
Fix
Deploy plumbing fixes
Avatars, branding and OAuth routes that were quietly 404ing in some setups have been fixed.
Major release

Flowdown v6, a rebuilt mobile experience and clearer chat history

Flowdown v6 adds far more flexible flow shapes, stronger conversation handling and a fully rebuilt mobile experience for everyday use.

New
State-machine flows
Predictable step-by-step automations using the classic Flowdown shape.
New
Conversational agent flows
Agent-shaped flows hold real conversations with people across email, WhatsApp, Telegram and webchat while keeping each channel context isolated.
New
LLM-stepped flows
Each step is reasoned through by the model, ideal for triage and classification work.
New
Concierge backbone
A new Concierge backbone lets agent flows deliver messages and listen for replies cleanly across multiple channels.
New
Conductor backbone
A new Conductor backbone takes plain-English flow descriptions and steers them step by step using the model.
New
Flow catalogue (10 templates)
Ten ready-to-use templates ship with the platform: expense approval, invoice chaser, leave requests, new starter onboarding, incident escalation, support inbox autoresponder, daily standup digest, catering quote estimator, contract signoff chase and website lead router.
Improvement
Mobile shell redone
iOS-style mobile experience with a persistent bottom tab bar, unified menu sheet and properly placed composer.
Improvement
Mobile page fixes
Cron Jobs, Workspaces, Alerts, Usage and Memories all got mobile fixes, with header content wrapping properly and tables scrolling horizontally.
Improvement
Master/detail job team panel
The job team panel on mobile now uses a proper master/detail view.
Improvement
Haptic feedback
Haptic feedback has been added for interactions on supported devices.
Improvement
Mobile auth resilience
Auth sessions are more resilient on mobile browsers.
New
Compaction dividers
When an older part of a conversation is compacted to save space you now see a clear visual divider where that happened.
New
Compacting indicator
An animated compacting indicator shows up while compaction is running so you know the system is working.
Improvement
Persistent slash commands
Slash commands like /compact now persist in the transcript instead of vanishing the moment they run.
Improvement
Compacting in-flight message
A compacting message appears explicitly while a slash command is being processed.
Improvement
Cleaner command turns
Slash commands route cleanly through chat with no stray timestamps and no leaking client IDs.
Improvement
Restart nudges as cards
Restart nudges from the gateway are now rendered as proper cards.
Improvement
Faster large uploads
Large file uploads no longer starve the event loop, keeping the gateway responsive even during heavy uploads.
Improvement
Intent-first attachments
The large-attachment skill was renamed to attachment and rebuilt to figure out what you actually want to do with a file.
Improvement
Cleaner inbound emails
Inbound emails now have ESP tracking links and tracking pixels stripped before the agent ever sees them.
Improvement
Outbound subject lines
Outbound flow emails always carry a real subject line.
Improvement
Sturdier worker pool
Workers that go quiet for a moment are no longer falsely declared dead and reaped, with a proof-of-life prompt and an idle age in the Team tab.
Improvement
Team tab session selection
The Team tab selects by session rather than task, so sibling sessions no longer bounce you around.
New
Cron as first-class
Scheduled work is now a recognised tier in the work router. The system understands the difference between do this once and do this every day without you having to spell it out.
Fix
Tracking-pixel strip
Flow tracking-pixel strip handles non-bracket URL forms too.
Fix
Flow build hash
Flow build now correctly stores the on-disk FLOW.md hash so triggers do not vanish after a fresh compile.
Fix
Resumed flow exit
A resumed flow run now settles properly on clean exit, fixing chained-ask resume.
Fix
Human ask parsing
Human-ask replies are parsed against the ask decision schema, so prose approvals like yes please land correctly.
Fix
Email ask defaults
Email asks now default to the only configured account when no destination is given.
Fix
Email allowFrom warning
A warning fires if a flow tries to email an address that allowFrom would block.
Fix
Cleaner ask prompts
The skills preamble no longer leaks into questions sent to humans.
Fix
Group meeting scheduler
Three latent bugs in the group meeting scheduler were fixed.
Fix
WhatsApp QR pairing
WhatsApp QR pairing now has friendlier error framing and self-test guidance.
New
Race-asks primitive
A race-asks primitive was added to the flow SDK for first-reply-wins patterns.
Fix
Reachability parser
A reachability parser bug that sliced function bodies from the wrong offset is fixed.
Fix
Build-time entry guard
Build-time entry guard now rejects flow artifacts that forget to invoke main.
Major release

Memory, contacts, Claw Code and a faster chat experience

A new memory system, the Player One rebrand, a built-in sandboxed coding agent and a major flow compile pipeline rebuild, alongside Contacts becoming first-class and a redesigned chat composer and model picker.

New
Seven memory styles
Personal Notebook, Wiki, Support KB, Agent History, Document Archive, Coding Agent and Entity Profile - each tuned for a different kind of remembering.
New
Memories page
A new Memories page in the sidebar with Files, Search and Trash tabs so you can browse what an agent has remembered. Search is wired into Fold and robust to renames.
New
Engram sleep agent
A dedicated Engram sleep agent runs in the background, filing unsorted notes from the inbox into the right concept folders and keeping memory tidy.
Improvement
Smarter saves
Memories route to the right place via a registry rather than dumping into one bucket, with agents discovering existing slugs instead of guessing names.
Improvement
Memory is opt-in
The Forge no longer attaches a default memory system. Player One nudges you to set one up after creating an agent if it makes sense.
New
Memory Building skill
A guided KB capture skill lets you sit with an agent, dump what it should know and end up with a properly organised knowledge base.
Improvement
Existing workspaces upgrade
Older engram folders get pulled into the new layout cleanly on first run.
New
Hello, Player One
The platform is now Player One, with a new wordmark across the UI and a fresh BrandMark, Layout, Site Settings, icon generator and Figma tokens.
Improvement
Player One rebrand across the repo
End-to-end rename across the repo, workspaces and code-workspace metadata, with stale old-name strings scrubbed from templates, skills and docs.
New
Agents that talk
Agents can now reply with audio inline, right in the chat thread, with a compact native player for short clips and a richer waveform view for longer ones.
Improvement
Voice autoplay and captions
Short voice messages autoplay once with white captions overlaid, and transcripts sit alongside every clip.
Improvement
One clip at a time
Only one audio clip plays at a time so two agents do not talk over each other, with persistent caching so clips do not reload on every conversation update.
New
Claw Code
A new sandboxed coding agent is built into the platform with skills, tooling, container image and setup docs, with coordinator skills routing coding tasks its way automatically.
New
Live Translator
A new in-chat Live Translator skill is available, useful for multilingual customer chats or international teammates.
New
Webhooks (at last)
Flows can now receive webhooks, not just send them, with persistent webhook triggers letting a flow wait for an external service to call it.
New
Webhooks page
A new manage/webhooks page shows every webhook across flow triggers, callbacks and event topics in one unified list.
Improvement
Webhooks preferred over polling
The compile pipeline now prefers webhooks over polling wherever an external service supports them, with webhook registration happening as part of the build.
Improvement
Clean public webhook URLs
Public webhook URLs follow a clean, predictable pattern.
New
Contacts first-class
Contacts are now a proper first-class concept and lists are the partition - newsletter subscribers, paying customers, beta testers - not workspaces.
Improvement
Contact UI rebuild
A card grid layout instead of a table, with a unified editor, drag-to-reorder priority and batch paste for dropping a block of contacts cleanly.
Improvement
Flow builders contact-aware
Flow builders are aware of the contacts system and can wire it in automatically, treating people as first-class contacts everywhere.
New
Three-session flow pipeline
Planning, architecture and compiling now run as separate specialists handing off to each other instead of one agent trying to do all three.
New
Real entry points for flows
Flows can declare themselves as directly callable so you or another flow can just invoke them with no trigger required.
New
Email as a flow channel
A new email channel adapter contract means flows can ask questions and receive answers over email cleanly with proper subject, from and auth wiring.
Improvement
No more mediator subagent
The old mediator subagent pattern for asks is gone. Asks go directly via the channel now.
Improvement
Strict flow input validation
Flows refuse to run on bad input rather than fail halfway through, and the main session waits properly for completion.
Improvement
Coordinator skill split
The coordinator skill is split into a router plus eight focused sub-skills, with less prompt bloat and faster compiles for simple jobs.
New
Channels as skills
Each channel - Telegram, Voice, Webchat, Email - now ships its own auto-loaded skill, so agents get the right manners loaded automatically.
Improvement
Faster, tidier chat
Settled messages stop re-rendering on every streaming chunk and markdown rendering is memoised, so old messages are not re-parsed.
Improvement
No half-tag flashes
Mid-stream audio, video and iframe tags are hidden until they complete.
Improvement
Stable audio mounts
Audio elements get stable mounts and do not reload mid-conversation.
Improvement
Better rewind behaviour
Rewinding cleanly drops the message you rewound to instead of orphaning it.
Improvement
Files are clickable links
Workspace files in chat are always proper clickable links, never a bare filename.
Improvement
Cleaner LLM error chips
A cleaner LLM error chip with a classifier tells you what kind of error it was rather than a wall of red.
New
Chat composer redesign
A fully-pill composer with a single-row OpenAI-style layout and a cascading model menu with real brand glyphs.
Improvement
Draft and save model selection
Pick a model and confirm instead of switching on every click. Vision attachments no longer silently flip your model.
New
New Dashboard
A new Dashboard landing page with Recent Jobs, Recent Messages and an Agent Row showing your team at a glance.
Improvement
Tighter job coordination
Dedicated job-planning skill, an operator engagement gate, faster wake-ups, atomic task spawning and a per-run Team tab.
Improvement
Stuck-run detection
Stuck-run detection automatically spots flows that have hung, and restarts preserve worker sessions instead of orphaning them.
Improvement
Automations built in
The Automations page is now first-class - loads same-origin in production, auto-starts on visit and inherits your Player One branding.
Improvement
Better Forge handoff
Forge stays on page after handoff and confirmation happens in your current chat, not as an out-of-band server commit.
Improvement
Smarter notification bell
The bell rings and flashes on task completion or failure, shows a task button when something needs attention, and Mark all read clears pending operator requests.
Improvement
Memories page polish
The Memories page was redesigned to match the Figma spec, with polish on the detail view.
Improvement
Status palette
Across Contacts and Webhooks, alarming red error banners are replaced with friendly status-warn cards explaining why and what to do.
Improvement
Path-segment routing
Job tabs have real URLs and the Team tab is deep-linkable.
Improvement
Reliability under load
WAL mode on the orchestration database with a 5-second busy timeout means far fewer database-locked hiccups under load.
Improvement
Bigger tool results
Tool results can be 6x bigger (8K to 50K characters) before being truncated.
Improvement
OpenAI Realtime STT
OpenAI Realtime STT models now appear in the voice picker, with automatic migration of older batch IDs.
Fix
Email channel fixes
Four stacked inbound-email bugs were tracked down and fixed - reply threading, recipient resolution and content extraction all work cleanly now.
Fix
WhatsApp connect
WhatsApp connect no longer crashes on a schema mismatch.
Fix
Chat auth errors
Chat auth errors show actionable toast text instead of opaque upstream messages.
Fix
Handoff retry
Handoff retries once on a transient session-not-found to bridge a file-flush race.
Fix
Skills load cap
Skills load is capped at 3 per call with a preview mode so you cannot flood your prompt.
Fix
Spawn no-op guard
Empty or no-op tasks are blocked before they create useless sessions.